<?xml version="1.0"?>
<ResourceManifest>
	<Resources id="Init">
		<Image id="IMAGE_DISTRIBUTOR" path="images\distributor"/>
		<SetDefaults path="images\gui\screen_loading" idprefix="IMAGE_"/>
		<Image id="LOADING_SCREEN_BACKGROUND" path="loading_screen_background"/>
		<Image id="CTXM" path="logo_ctxm"/>
		<Image id="LOADING_BAR" path="loading_bar"/>
		<SetDefaults path="images\" idprefix="IMAGE_"/>
		<Image id="SCREEN_BORDER" path="gui\common\border_box" cols="3" rows="3"/>
		<SetDefaults path="fonts" idprefix="FONT_"/>
		<Font id="TEXT" path="text.txt"/>
	</Resources>

	<Resources id="Credits">
		<SetDefaults path="images\credits" idprefix="IMAGE_"/>
		<Image id="ARTIST" path="artist"/>
		<Image id="GAME_DESIGNER" path="designer"/>
		<Image id="LOGO_CTXM" path="logo_ctxm"/>
		<Image id="LOGO_GFG" path="logo_gfg"/>
		<Image id="MANAGER" path="manager"/>
		<Image id="PRODUCER" path="producer"/>
		<Image id="PROGRAMMERS" path="programmers"/>
		<Image id="CREATIVER" path="creativer"/>
		<Image id="TESTERS" path="testers"/>
		<Image id="SOUND" path="sound"/>
		<Image id="MUSIC" path="music"/>
		<Image id="THANKS" path="special_thanks"/>
		<Image id="LINE" path="border"/>
		<Image id="GRADIENT" path="gradient"/>
	</Resources>

	<Resources id="Game">
		<!-- Fonts -->
		<SetDefaults path="fonts" idprefix="FONT_"/>
		<Font id="BUTTON" path="button.txt"/>
		<Font id="COMBO_RED" path="combo_red.txt"/>
		<Font id="COMBO_YELLOW" path="combo_yellow.txt"/>
		<Font id="COMBO_GREEN" path="combo_green.txt"/>
		<Font id="COMBO_BLUE" path="combo_blue.txt"/>
		<Font id="COMBO_VIOLET" path="combo_violet.txt"/>
		<Font id="LEVEL" path="level.txt"/>
		<Font id="PRAISE" path="praise.txt"/>
		<Font id="TITLE2" path="title2.txt"/>
		<Font id="TITLE" path="title.txt"/>
		<Font id="TEXT_COMICS" path="text_comics.txt"/>

<!-- Sounds -->
		<SetDefaults path="sounds" idprefix="SOUND_"/>
		<Sound id="BUTTON_CLICK" path="gui_button_click"/>
		<Sound id="BUTTON_OVER" path="gui_button_over"/>
		<Sound id="WINDOW_SHOW" path="gui_window_open"/>
		<Sound id="INVALID_CLICK" path="gui_try_press"/>
		<Sound id="PLATE_QUIVER" path="plate_quiver"/>
		<Sound id="PLATE_DESTROY" path="plate_destroy"/>
		<Sound id="TOTEM_GAIN" path="totem_gain"/>
		<Sound id="GEM_TRAILS" path="gem_trails"/>
		<Sound id="COLOR_TRAILS" path="color_trails"/>
		<Sound id="ELEM_ROTATE" path="elem_rotate"/>
		<Sound id="ELEM_QUIVER" path="elem_quiver"/>
		<Sound id="ELEM_FALLED_1" path="elem_landed_1"/>
		<Sound id="ELEM_FALLED_2" path="elem_landed_2"/>
		<Sound id="ELEM_FALLED_3" path="elem_landed_3"/>
		<Sound id="ELEM_CONNECT" path="elem_connect"/>
		<Sound id="ELEM_DESTROY_1" path="elem_destroy_short"/>
		<Sound id="ELEM_DESTROY_2" path="elem_destroy_medium"/>
		<Sound id="ELEM_DESTROY_3" path="elem_destroy_long"/>
		<Sound id="BONUS_BOMB" path="bonus_bomb"/>
		<Sound id="BONUS_LIGHTNING_1" path="bonus_lightning_1"/>
		<Sound id="BONUS_LIGHTNING_2" path="bonus_lightning_2"/>
		<Sound id="BONUS_LIGHTNING_3" path="bonus_lightning_3"/>
		<Sound id="BONUS_FIREBALL" path="bonus_fireball"/>
		<Sound id="BONUS_COLORIZE" path="bonus_colorize"/>
		<Sound id="RESTORER_APPEARS" path="restorer_appears"/>
		<Sound id="RESTORE_CELL" path="plate_restore"/>
		<Sound id="BAD_ELEM_DESTROY" path="bad_elem_destroy"/>
		<Sound id="CELL_DESTROY" path="location_n_plate_destroy"/>
		<Sound id="ROTATE_TRY" path="try_rotate"/>
		<Sound id="HAMMER_CHARGED" path="hammer_charged"/>
		<Sound id="HAMMER_BLOW" path="hammer_blow"/>
		<Sound id="HAMMER_TAKE" path="hammer_take"/>
		<Sound id="MAGIC_BONUS_THROW" path="bonus_shoot"/>
		<Sound id="HURRY_UP" path="hurry_up"/>
		<Sound id="WILL_OF_MANITOU" path="will_of_manitou"/>
		<Sound id="GEM_LANDING" path="gem_landed"/>
		<Sound id="BONUS_CHARGING" path="bonus_upgrade"/>
		<Sound id="LEVEL_START" path="level_start"/>
		<Sound id="NO_MORE_MOVES" path="no_more_moves"/>
		<Sound id="LEVEL_COMPLETE" path="level_complete"/>
		<Sound id="LEVEL_COMPLETE_2" path="level_complete_2"/>
		<Sound id="TIME_IS_OVER" path="time_is_over"/>
		<Sound id="NEW_TROPHY" path="new_trophy"/>
		<Sound id="STATISTICS_LINE" path="statistics_new_line"/>
		<Sound id="SCORE_INC" path="score_inc"/>
		<Sound id="HINT" path="hint_arrow"/>

<!-- GUI -->
		<SetDefaults path="images\gui" idprefix="IMAGE_"/>
		<Image id="MENU_SCREEN_BACKGROUND" path="screen_mainmenu\mainmenu_screen_background"/>
		<Image id="WINDOW_BOX" path="common\window_box"/>
		<Image id="TIP_BOX" path="common\tip_box"/>
		<Image id="CHECKEDBOX" path="common\checkedbox"/>
		<Image id="UNCHECKEDBOX" path="common\uncheckedbox"/>
		<Image id="CHECKEDBOX2" path="screen_level_editor\checked"/>
		<Image id="UNCHECKEDBOX2" path="screen_level_editor\unchecked"/>
		<Image id="SLIDER" path="common\slider"/>
		<Image id="HORIZONTAL_LINE" path="common\horizontal_line"/>
		<Image id="SLIDER_THUMB" path="common\slider_thumb"/>
		<Image id="BUTTON" path="common\button" cols="3"/>
		<Image id="BUTTON_OVER" path="common\button_over" cols="3"/>
		<Image id="BUTTON_PRESSED" path="common\button_pressed" cols="3"/>
		<Image id="BUTTON_DISABLED" path="common\button_disabled" cols="3"/>
		<Image id="LOL" path="common\lol"/>
		<Image id="STAT_ICON_1" path="screen_statistics\icon1"/>
		<Image id="STAT_ICON_2" path="screen_statistics\icon2"/>
		<Image id="STAT_ICON_3" path="screen_statistics\icon3"/>

		<SetDefaults path="images" idprefix="IMAGE_BUTTON_"/>
		<Image id="MAINTAG" path="gui\screen_mainmenu\buttons_back"/>
		<Image id="PLAY" path="gui\screen_mainmenu\btnPlay"/>
		<Image id="PLAY_OVER" path="gui\screen_mainmenu\btnPlay_over"/>
		<Image id="PLAY_PRESSED" path="gui\screen_mainmenu\btnPlay_pressed"/>
		<Image id="OPTIONS" path="gui\screen_mainmenu\btnOptions"/>
		<Image id="OPTIONS_OVER" path="gui\screen_mainmenu\btnOptions_over"/>
		<Image id="OPTIONS_PRESSED" path="gui\screen_mainmenu\btnOptions_pressed"/>
		<Image id="QUIT" path="gui\screen_mainmenu\btnQuit"/>
		<Image id="QUIT_OVER" path="gui\screen_mainmenu\btnQuit_over"/>
		<Image id="QUIT_PRESSED" path="gui\screen_mainmenu\btnQuit_pressed"/>
		<Image id="STORY" path="gui\screen_mainmenu\btnStory"/>
		<Image id="STORY_OVER" path="gui\screen_mainmenu\btnStory_over"/>
		<Image id="STORY_PRESSED" path="gui\screen_mainmenu\btnStory_pressed"/>
		<Image id="HELP" path="gui\screen_mainmenu\btnHelp"/>
		<Image id="HELP_OVER" path="gui\screen_mainmenu\btnHelp_over"/>
		<Image id="HELP_PRESSED" path="gui\screen_mainmenu\btnHelp_pressed"/>
		<Image id="NAME_CLOUD" path="gui\screen_mainmenu\name_cloud" cols="3"/>
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="CURSOR_DEFAULT" path="gui\common\cursor"/>
		<Image id="CURSOR_BUTTON" path="gui\common\cursor_button"/>
		<Image id="CURSOR_AWAIT" path="gui\common\cursor_await"/>
		<Image id="CURSOR_HAMMER" path="gui\common\cursor_hammer"/>
		<Image id="CURSOR_WOG" path="gui\common\cursor_wog"/>
		<Image id="LEARN_9_1" path="bonuses\big_vertical"/>
		<Image id="LEARN_9_2" path="bonuses\big_horizontal"/>
		<Image id="LEARN_9_3" path="bonuses\big_lightning"/>
		<Image id="LEARN_9_4" path="bonuses\big_explosion"/>
		<Image id="LEARN_9_5" path="bonuses\big_colorize"/>
		<Image id="LEARN_10_3" path="elements\restorer"/>
		<!-- Trophies -->
		<Image id="TROPHY_MINI_GAME_MASTER" path="trophies\trophy_mini_game_master"/>
		<Image id="TROPHY_TIME_WALKER" path="trophies\trophy_time_walker"/>
		<Image id="TROPHY_LONG_GROUP" path="trophies\trophy_long_group"/>
		<Image id="TROPHY_COMBO_MASTER" path="trophies\trophy_combo_master"/>
		<Image id="TROPHY_GEM_MASTER" path="trophies\trophy_gem_master"/>
		<Image id="TROPHY_BONUS_MASTER" path="trophies\trophy_bonus_master"/>
		<Image id="TROPHY_MANITOU_EXPERT" path="trophies\trophy_manitou_expert"/>
		<Image id="TROPHY_HAMMER_MASTER" path="trophies\trophy_hammer_master"/>
		<Image id="TROPHY_BONUS_EXPERT" path="trophies\trophy_bonus_expert"/>
		<Image id="TROPHY_CHAIN_REACTION" path="trophies\trophy_chain_reaction"/>

		<Image id="TROPHY_MINI_GAME_MASTER_GLOW" path="trophies\trophy_mini_game_master_glow"/>
		<Image id="TROPHY_TIME_WALKER_GLOW" path="trophies\trophy_time_walker_glow"/>
		<Image id="TROPHY_LONG_GROUP_GLOW" path="trophies\trophy_long_group_glow"/>
		<Image id="TROPHY_COMBO_MASTER_GLOW" path="trophies\trophy_combo_master_glow"/>
		<Image id="TROPHY_GEM_MASTER_GLOW" path="trophies\trophy_gem_master_glow"/>
		<Image id="TROPHY_BONUS_MASTER_GLOW" path="trophies\trophy_bonus_master_glow"/>
		<Image id="TROPHY_MANITOU_EXPERT_GLOW" path="trophies\trophy_manitou_expert_glow"/>
		<Image id="TROPHY_HAMMER_MASTER_GLOW" path="trophies\trophy_hammer_master_glow"/>
		<Image id="TROPHY_BONUS_EXPERT_GLOW" path="trophies\trophy_bonus_expert_glow"/>
		<Image id="TROPHY_CHAIN_REACTION_GLOW" path="trophies\trophy_chain_reaction_glow"/>
		<!-- Totems -->
		<Image id="TOTEM_BEAR" path="totems\Bear"/>
		<Image id="TOTEM_DOLPHIN" path="totems\Dolphin"/>
		<Image id="TOTEM_HAWK" path="totems\Hawk"/>
		<Image id="TOTEM_WOLF" path="totems\Wolf"/>
		<Image id="TOTEM_RAVEN" path="totems\Raven"/>
		<Image id="TOTEM_FROG" path="totems\Frog"/>
		<Image id="TOTEM_MAIN" path="totems\Main"/>
		
		<Image id="TOTEM_BEAR_SMALL" path="totems\Bear_small"/>
		<Image id="TOTEM_DOLPHIN_SMALL" path="totems\Dolphin_small"/>
		<Image id="TOTEM_HAWK_SMALL" path="totems\Hawk_small"/>
		<Image id="TOTEM_WOLF_SMALL" path="totems\Wolf_small"/>
		<Image id="TOTEM_RAVEN_SMALL" path="totems\Raven_small"/>
		<Image id="TOTEM_FROG_SMALL" path="totems\Frog_small"/>
		<Image id="TOTEM_MAIN_SMALL" path="totems\Main_small"/>

		<Image id="TOTEM_BEAR_GOLD" path="totems\Bear_gold"/>
		<Image id="TOTEM_DOLPHIN_GOLD" path="totems\Dolphin_gold"/>
		<Image id="TOTEM_HAWK_GOLD" path="totems\Hawk_gold"/>
		<Image id="TOTEM_WOLF_GOLD" path="totems\Wolf_gold"/>
		<Image id="TOTEM_RAVEN_GOLD" path="totems\Raven_gold"/>
		<Image id="TOTEM_FROG_GOLD" path="totems\Frog_gold"/>
		<Image id="TOTEM_MAIN_GOLD" path="totems\Main_gold"/>
		
		<Image id="TOTEM_BEAR_GOLD_SMALL" path="totems\Bear_gold_small"/>
		<Image id="TOTEM_DOLPHIN_GOLD_SMALL" path="totems\Dolphin_gold_small"/>
		<Image id="TOTEM_HAWK_GOLD_SMALL" path="totems\Hawk_gold_small"/>
		<Image id="TOTEM_WOLF_GOLD_SMALL" path="totems\Wolf_gold_small"/>
		<Image id="TOTEM_RAVEN_GOLD_SMALL" path="totems\Raven_gold_small"/>
		<Image id="TOTEM_FROG_GOLD_SMALL" path="totems\Frog_gold_small"/>
		<Image id="TOTEM_MAIN_GOLD_SMALL" path="totems\Main_gold_small"/>

		<Image id="TOTEM_BEAR_GHOST" path="totems\Bear_ghost"/>
		<Image id="TOTEM_DOLPHIN_GHOST" path="totems\Dolphin_ghost"/>
		<Image id="TOTEM_HAWK_GHOST" path="totems\Hawk_ghost"/>
		<Image id="TOTEM_WOLF_GHOST" path="totems\Wolf_ghost"/>
		<Image id="TOTEM_RAVEN_GHOST" path="totems\Raven_ghost"/>
		<Image id="TOTEM_FROG_GHOST" path="totems\Frog_ghost"/>
		<Image id="TOTEM_MAIN_GHOST" path="totems\Main_ghost"/>

		<Image id="TOTEM_BEAR_GLOW" path="totems\Bear_glow"/>
		<Image id="TOTEM_DOLPHIN_GLOW" path="totems\Dolphin_glow"/>
		<Image id="TOTEM_HAWK_GLOW" path="totems\Hawk_glow"/>
		<Image id="TOTEM_WOLF_GLOW" path="totems\Wolf_glow"/>
		<Image id="TOTEM_RAVEN_GLOW" path="totems\Raven_glow"/>
		<Image id="TOTEM_FROG_GLOW" path="totems\Frog_glow"/>
		<Image id="TOTEM_MAIN_GLOW" path="totems\Main_glow"/>

		<!-- GameField -->
		<!-- Bonuses -->
		<SetDefaults path="images/bonuses" idprefix="IMAGE_ICON_"/>
		<Image id="EXPLOSION" path="norm_explosion"/>
		<Image id="LIGHTNING" path="norm_lightning"/>
		<Image id="HORIZONTAL" path="norm_horizontal"/>
		<Image id="VERTICAL" path="norm_vertical"/>
		<Image id="COLORIZE" path="norm_colorize"/>
		<Image id="HAMMER" path="norm_hammer"/>
		<Image id="WILL_OF_GODS" path="norm_will_of_gods"/>
		<Image id="TIME_INDICATOR" path="norm_time_indicator"/>
		<Image id="UNKNOWN_BONUS" path="unknown"/>
		<SetDefaults path="images/bonuses" idprefix="IMAGE_GRAY_ICON_"/>
		<Image id="EXPLOSION" path="gray_explosion"/>
		<Image id="LIGHTNING" path="gray_lightning"/>
		<Image id="HORIZONTAL" path="gray_horizontal"/>
		<Image id="VERTICAL" path="gray_vertical"/>
		<Image id="COLORIZE" path="gray_colorize"/>
		<Image id="HAMMER" path="gray_hammer"/>
		<Image id="WILL_OF_GODS" path="gray_will_of_gods"/>
		<Image id="TIME_INDICATOR" path="gray_time_indicator"/>
		<SetDefaults path="images/bonuses" idprefix="IMAGE_BIG_ICON_"/>
		<Image id="EXPLOSION" path="big_explosion"/>
		<Image id="LIGHTNING" path="big_lightning"/>
		<Image id="HORIZONTAL" path="big_horizontal"/>
		<Image id="VERTICAL" path="big_vertical"/>
		<Image id="COLORIZE" path="big_colorize"/>
		<Image id="HAMMER" path="big_hammer"/>
		<Image id="WILL_OF_GODS" path="big_will_of_gods"/>
		<Image id="TIME_INDICATOR" path="big_time_indicator"/>
		<!-- <SetDefaults path="images/bonuses" idprefix="IMAGE_ADDITIVE_ICON_"/>
		<Image id="EXPLOSION" path="additive_explosion"/>
		<Image id="LIGHTNING" path="additive_lightning"/>
		<Image id="HORIZONTAL" path="additive_horizontal"/>
		<Image id="VERTICAL" path="additive_vertical"/>
		<Image id="COLORIZE" path="additive_colorize"/>
		<Image id="HAMMER" path="additive_hammer"/>
		<Image id="WILL_OF_GODS" path="additive_will_of_gods"/>
		<Image id="TIME_INDICATOR" path="additive_time_indicator"/> -->
		<SetDefaults path="images/bonuses" idprefix="IMAGE_BONUS_GLOW_"/>
		<Image id="EXPLOSION" path="glow_explosion"/>
		<Image id="LIGHTNING" path="glow_lightning"/>
		<Image id="HORIZONTAL" path="glow_horizontal"/>
		<Image id="VERTICAL" path="glow_vertical"/>
		<Image id="COLORIZE" path="glow_colorize"/>
		<!-- Elements -->
		<SetDefaults path="images/colorized_elements" idprefix="IMAGE_"/>
		<Image id="ELEM_1_1" path="1_1" rows="1" cols="7"/>
		<Image id="ELEM_1_2" path="1_2" rows="1" cols="7"/>
		<Image id="ELEM_1_3" path="1_3" rows="1" cols="7"/>
		<Image id="ELEM_1_4" path="1_4" rows="1" cols="7"/>
		<Image id="ELEM_1_5" path="1_5" rows="1" cols="7"/>
		<Image id="ELEM_2_1" path="2_1" rows="1" cols="7"/>
		<Image id="ELEM_2_2" path="2_2" rows="1" cols="7"/>
		<Image id="ELEM_2_3" path="2_3" rows="1" cols="7"/>
		<Image id="ELEM_2_4" path="2_4" rows="1" cols="7"/>
		<Image id="ELEM_2_5" path="2_5" rows="1" cols="7"/>
		<Image id="ELEM_3_1" path="3_1" rows="4" cols="7"/>
		<Image id="ELEM_3_2" path="3_2" rows="4" cols="7"/>
		<Image id="ELEM_3_3" path="3_3" rows="4" cols="7"/>
		<Image id="ELEM_3_4" path="3_4" rows="4" cols="7"/>
		<Image id="ELEM_3_5" path="3_5" rows="4" cols="7"/>
		<Image id="ELEM_4_1" path="4_1" rows="2" cols="7"/>
		<Image id="ELEM_4_2" path="4_2" rows="2" cols="7"/>
		<Image id="ELEM_4_3" path="4_3" rows="2" cols="7"/>
		<Image id="ELEM_4_4" path="4_4" rows="2" cols="7"/>
		<Image id="ELEM_4_5" path="4_5" rows="2" cols="7"/>
		<Image id="ELEM_5_1" path="5_1" rows="4" cols="7"/>
		<Image id="ELEM_5_2" path="5_2" rows="4" cols="7"/>
		<Image id="ELEM_5_3" path="5_3" rows="4" cols="7"/>
		<Image id="ELEM_5_4" path="5_4" rows="4" cols="7"/>
		<Image id="ELEM_5_5" path="5_5" rows="4" cols="7"/>
		<Image id="ELEM_6_1" path="6_1" rows="4" cols="7"/>
		<Image id="ELEM_6_2" path="6_2" rows="4" cols="7"/>
		<Image id="ELEM_6_3" path="6_3" rows="4" cols="7"/>
		<Image id="ELEM_6_4" path="6_4" rows="4" cols="7"/>
		<Image id="ELEM_6_5" path="6_5" rows="4" cols="7"/>
		<SetDefaults path="images/colorized_elements" idprefix="IMAGE_FRAG"/>
		<Image id="ELEM_1_1" path="1_1_f" rows="1" cols="12"/>
		<Image id="ELEM_1_2" path="1_2_f" rows="1" cols="12"/>
		<Image id="ELEM_1_3" path="1_3_f" rows="1" cols="12"/>
		<Image id="ELEM_1_4" path="1_4_f" rows="1" cols="12"/>
		<Image id="ELEM_1_5" path="1_5_f" rows="1" cols="12"/>
		<Image id="ELEM_2_1" path="2_1_f" rows="1" cols="12"/>
		<Image id="ELEM_2_2" path="2_2_f" rows="1" cols="12"/>
		<Image id="ELEM_2_3" path="2_3_f" rows="1" cols="12"/>
		<Image id="ELEM_2_4" path="2_4_f" rows="1" cols="12"/>
		<Image id="ELEM_2_5" path="2_5_f" rows="1" cols="12"/>
		<Image id="ELEM_3_1" path="3_1_f" rows="1" cols="12"/>
		<Image id="ELEM_3_2" path="3_2_f" rows="1" cols="12"/>
		<Image id="ELEM_3_3" path="3_3_f" rows="1" cols="12"/>
		<Image id="ELEM_3_4" path="3_4_f" rows="1" cols="12"/>
		<Image id="ELEM_3_5" path="3_5_f" rows="1" cols="12"/>
		<Image id="ELEM_4_1" path="4_1_f" rows="1" cols="12"/>
		<Image id="ELEM_4_2" path="4_2_f" rows="1" cols="12"/>
		<Image id="ELEM_4_3" path="4_3_f" rows="1" cols="12"/>
		<Image id="ELEM_4_4" path="4_4_f" rows="1" cols="12"/>
		<Image id="ELEM_4_5" path="4_5_f" rows="1" cols="12"/>
		<Image id="ELEM_5_1" path="5_1_f" rows="1" cols="12"/>
		<Image id="ELEM_5_2" path="5_2_f" rows="1" cols="12"/>
		<Image id="ELEM_5_3" path="5_3_f" rows="1" cols="12"/>
		<Image id="ELEM_5_4" path="5_4_f" rows="1" cols="12"/>
		<Image id="ELEM_5_5" path="5_5_f" rows="1" cols="12"/>
		<Image id="ELEM_6_1" path="6_1_f" rows="1" cols="12"/>
		<Image id="ELEM_6_2" path="6_2_f" rows="1" cols="12"/>
		<Image id="ELEM_6_3" path="6_3_f" rows="1" cols="12"/>
		<Image id="ELEM_6_4" path="6_4_f" rows="1" cols="12"/>
		<Image id="ELEM_6_5" path="6_5_f" rows="1" cols="12"/>
		<SetDefaults path="images/colorized_elements" idprefix="IMAGE_BIG"/>
		<Image id="ELEM_1_1" path="1_1_b" rows="1" cols="1"/>
		<Image id="ELEM_1_2" path="1_2_b" rows="1" cols="1"/>
		<Image id="ELEM_1_3" path="1_3_b" rows="1" cols="1"/>
		<Image id="ELEM_1_4" path="1_4_b" rows="1" cols="1"/>
		<Image id="ELEM_1_5" path="1_5_b" rows="1" cols="1"/>
		<Image id="ELEM_2_1" path="2_1_b" rows="1" cols="1"/>
		<Image id="ELEM_2_2" path="2_2_b" rows="1" cols="1"/>
		<Image id="ELEM_2_3" path="2_3_b" rows="1" cols="1"/>
		<Image id="ELEM_2_4" path="2_4_b" rows="1" cols="1"/>
		<Image id="ELEM_2_5" path="2_5_b" rows="1" cols="1"/>
		<Image id="ELEM_3_1" path="3_1_b" rows="4" cols="1"/>
		<Image id="ELEM_3_2" path="3_2_b" rows="4" cols="1"/>
		<Image id="ELEM_3_3" path="3_3_b" rows="4" cols="1"/>
		<Image id="ELEM_3_4" path="3_4_b" rows="4" cols="1"/>
		<Image id="ELEM_3_5" path="3_5_b" rows="4" cols="1"/>
		<Image id="ELEM_4_1" path="4_1_b" rows="2" cols="1"/>
		<Image id="ELEM_4_2" path="4_2_b" rows="2" cols="1"/>
		<Image id="ELEM_4_3" path="4_3_b" rows="2" cols="1"/>
		<Image id="ELEM_4_4" path="4_4_b" rows="2" cols="1"/>
		<Image id="ELEM_4_5" path="4_5_b" rows="2" cols="1"/>
		<Image id="ELEM_5_1" path="5_1_b" rows="4" cols="1"/>
		<Image id="ELEM_5_2" path="5_2_b" rows="4" cols="1"/>
		<Image id="ELEM_5_3" path="5_3_b" rows="4" cols="1"/>
		<Image id="ELEM_5_4" path="5_4_b" rows="4" cols="1"/>
		<Image id="ELEM_5_5" path="5_5_b" rows="4" cols="1"/>
		<Image id="ELEM_6_1" path="6_1_b" rows="4" cols="1"/>
		<Image id="ELEM_6_2" path="6_2_b" rows="4" cols="1"/>
		<Image id="ELEM_6_3" path="6_3_b" rows="4" cols="1"/>
		<Image id="ELEM_6_4" path="6_4_b" rows="4" cols="1"/>
		<Image id="ELEM_6_5" path="6_5_b" rows="4" cols="1"/>
		<SetDefaults path="images/elements" idprefix="IMAGE_"/>
		<Image id="BIGELEM_COMICS_LOCKED" path="comics_locked"/>
		<Image id="ELEMENT_FRAME" path="frame"/>
		<Image id="CHAIN_1" path="chain_1"/>
		<Image id="CHAIN_2" path="chain_2"/>
		<Image id="FRAG_CHAIN" path="chain_debris" cols="4"/>
		<Image id="FROZEN" path="frozen"/>
		<Image id="BIG_FROZEN" path="frozen_b"/>
		<Image id="FRAG_FROZEN" path="frozen_debris" cols="4"/>
		<Image id="HELPER" path="helper"/>
		<Image id="GLOWS" path="glows" cols="6"/>
		<Image id="RESTORER" path="restorer"/>
		<Image id="FRAG_RESTORER" path="restorer_debris" cols="4"/>
		<SetDefaults path="images/gems" idprefix="IMAGE_"/>
		<Image id="GEM_1" path="gem_1" cols="7"/>
		<Image id="GEM_2" path="gem_2" cols="7"/>
		<Image id="GEM_3" path="gem_3" cols="7"/>
		<Image id="GEM_4" path="gem_4" cols="7"/>
		<Image id="GEM_5" path="gem_5" cols="7"/>
		<Image id="GEM_6" path="gem_6" cols="7"/>
		<SetDefaults path="images/gems" idprefix="IMAGE_BIG"/>
		<Image id="GEM_1" path="gem_1_b"/>
		<Image id="GEM_2" path="gem_2_b"/>
		<Image id="GEM_3" path="gem_3_b"/>
		<Image id="GEM_4" path="gem_4_b"/>
		<Image id="GEM_5" path="gem_5_b"/>
		<Image id="GEM_6" path="gem_6_b"/>
		<!-- Minigame -->
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="MINIGAME_BAG" path="minigame\bag"/>
		<Image id="MINIGAME_BAG_UP" path="minigame\bag_up"/>
		<!-- GameField Widgets -->
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="DIALOG_PHOTO" path="gui\screen_game\learn\dialog_photo"/>
		<Image id="LEARN_1" path="gui\screen_game\learn\learn_1"/>
		<Image id="BAG_HIGHLIGHT" path="gui\screen_game\learn\bag_glow"/>
		<Image id="INDICATOR_HIGHLIGHT" path="gui\screen_game\learn\time_indicator_glow"/>
		<Image id="MAGIC_HIGHLIGHT" path="gui\screen_game\learn\magic_artefact_glow"/>
		<Image id="ARROW" path="gui\screen_game\learn\arrow"/>
		<Image id="HAMMER_FULL" path="gui\screen_game\hammer_full"/>
		<Image id="HAMMER_EMPTY" path="gui\screen_game\hammer_empty"/>
		<Image id="HAMMER_FILL" path="gui\screen_game\hammer_fill"/>
		<Image id="MAGIC_ARTEFACT" path="gui\screen_game\magic_artefact"/>
		<Image id="MAGIC_ARTEFACT_VIOLET" path="gui\screen_game\magic_artefact_violet"/>
		<Image id="MAGIC_ARTEFACT_DARKBLUE" path="gui\screen_game\magic_artefact_darkblue"/>
		<Image id="MAGIC_ARTEFACT_GREEN" path="gui\screen_game\magic_artefact_green"/>
		<Image id="MAGIC_ARTEFACT_RED" path="gui\screen_game\magic_artefact_red"/>
		<Image id="MAGIC_ARTEFACT_YELLOW" path="gui\screen_game\magic_artefact_yellow"/>
		<Image id="BAG" path="gui\screen_game\bag"/>
		<Image id="BAG_SHADOW" path="gui\screen_game\bag_shadow"/>
		<Image id="PLATE_1" path="gui\screen_game\plate_1"/>
		<Image id="PLATE_2" path="gui\screen_game\plate_2"/>
		<Image id="PLATE_3" path="gui\screen_game\plate_3"/>
		<Image id="PLATE_4" path="gui\screen_game\plate_4"/>
		<Image id="BIG_PLATE_1" path="gui\screen_game\big_plate_1"/>
		<Image id="BIG_PLATE_2" path="gui\screen_game\big_plate_2"/>
		<Image id="BIG_PLATE_3" path="gui\screen_game\big_plate_3"/>
		<Image id="BIG_PLATE_4" path="gui\screen_game\big_plate_4"/>
		<Image id="CLOTH" path="gui\screen_game\cloth"/>
		<Image id="CLOTH_HARD" path="gui\screen_game\cloth_hard"/>
		<Image id="BUTTON_MENU" path="gui\screen_game\btnMenu"/>
		<Image id="BUTTON_MENU_OVER" path="gui\screen_game\btnMenu_over"/>
		<Image id="BUTTON_MENU_PRESSED" path="gui\screen_game\btnMenu_pressed"/>
		<Image id="TIME_INDICATOR_BACK" path="gui\screen_game\time_indicator_bg"/>
		<Image id="TIME_INDICATOR_BOTTOM" path="gui\screen_game\time_indicator_bottom"/>
		<Image id="TIME_INDICATOR_STICK" path="gui\screen_game\time_indicator_stick"/>
		<Image id="TIME_INDICATOR_END" path="gui\screen_game\time_indicator_end" cols="21"/>
		<!-- Editor images -->
		<SetDefaults path="images/editor" idprefix="IMAGE_EDITOR_"/>
		<Image id="UNKNOWN_TYPE" path="unknown_type"/>
		<Image id="UNKNOWN_COLOR" path="unknown_color" rows="1" cols="6"/>
		<Image id="GEM" path="gem"/>
		<Image id="BONUS" path="bonus"/>
		<!-- Effects -->
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="BRICKS_GOLD" path="effects\wom\bricks_gold" cols="4"/>
		<Image id="RESTORER_GLOW" path="effects\restorer_glow"/>
		<Image id="CLOUD_PATTERN" path="effects\clouds\clouds_pattern"/>
		<Image id="CLOUD_PATTERN_2" path="effects\clouds\clouds_pattern_2"/>
		<Image id="DUST_PATTERN" path="effects\dust\dust_pattern"/>
		<Image id="COLORIZE_RING" path="effects\colorize_ring"/>
		<Image id="BAGRAY" path="effects\bag\bagray"/>
		<Image id="BAG_STARS" path="effects\bag\bag_stars" cols="3"/>
		<Image id="SUNRAY" path="effects\sun\sunray"/>
		<Image id="SUNCORE" path="effects\sun\suncore"/>
		<Image id="SUNCORE_POWERUP" path="effects\sun\suncore_powerup"/>
		<Image id="CELL_HIGHLIGHT" path="effects\walking_ants" cols="31"/>
		<Image id="DROP" path="effects\sparks\drop"/>
		<Image id="DUST_PUFF" path="effects\dust\dust_puff"/>
		<Image id="PLATE_DUST" path="effects\dust\plate_dust" cols="7"/>
		<Image id="SPARK" path="effects\sparks\spark"/>
		<Image id="COLOR_SPARKS" path="effects\sparks\color_sparks" cols="5"/>
		<Image id="FIREBALL_FLAME" path="effects\fireball\flame_streak"/>
		<Image id="SMOKE_PUFF" path="effects\dust\smoke_puff"/>
		<Image id="BRILLIANCE_2" path="effects\sparks\brilliance_2"/>
		<Image id="BOMB_BOOM" path="effects\explosion\bomb_boom"/>
		<Image id="BOMB_RING" path="effects\explosion\bomb_ring"/>
		<Image id="LIGHTNING" path="effects\lightning\lightning" cols="10"/>
		<Image id="LEAFES_A" path="effects\leaves\leaves_1"/>
		<Image id="LEAFES_B" path="effects\leaves\leaves_2"/>
		<Image id="LEAFES_D" path="effects\leaves\leaves_4"/>
		<Image id="FALLING_LEAF" path="effects\leaves\falling_leaf"/>
		<Image id="FALLING_LEAF_2" path="effects\leaves\falling_leaf_2"/>
		<Image id="WATER_PUFF_2" path="effects\water\water_puff_2"/>
		<Image id="BIRD" path="effects\bird" cols="3"/>
		<Image id="BUTTERFLY1" path="effects\butterfly_1" cols="5"/>
		<Image id="BUTTERFLY2" path="effects\butterfly_2" cols="5"/>
		<Image id="HIGHLIGHT_MASK" path="effects\smask"/>
		<Image id="HAMMER_FILL_INDICATOR" path="effects\hammer\hammer_fill_indicator"/>
		<Image id="HAMMER_FILL_RING" path="effects\hammer\hammer_fill_ring"/>
		<Image id="HAMMER_GLOW_1" path="effects\hammer\hammer_glow_1"/>
		<Image id="HAMMER_GLOW_2" path="effects\hammer\hammer_glow_2"/>
		<Image id="WOG_TIME_INDICATOR_RING" path="effects\wom\time_indicator_ring"/>
		<Image id="WOG_TIME_INDICATOR_GLOW_1" path="effects\wom\time_indicator_glow_1"/>
		<Image id="WOG_TIME_INDICATOR_GLOW_2" path="effects\wom\time_indicator_glow_2"/>
		<Image id="WOG_TIME_INDICATOR_GLOW_3" path="effects\wom\time_indicator_glow_3"/>
		<Image id="LITTLE_SPARK" path="effects\sparks\little_spark"/>
		<Image id="MAGIC_JET" path="effects\sparks\magic_jet"/>
	</Resources>
	<Resources id="Location1">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_1_BACKGROUND" path="location_1\location_1_background"/>
		<Image id="LOCATION_1_FOREST_LAYER" path="location_1\forest"/>
		<Image id="LOCATION_1_PLATE_PIECE" path="location_1\plate_piece"/>
		<Image id="LOCATION_1_PLATE_DUST" path="location_1\plate_dust"/>
		<Image id="LEVEL_1_1_LAYER" path="location_1\Level1_1"/>
		<Image id="LEVEL_1_2_LAYER" path="location_1\Level1_2"/>
		<Image id="LEVEL_1_3_LAYER" path="location_1\Level1_3"/>
		<Image id="LEVEL_1_4_LAYER" path="location_1\Level1_4"/>
		<Image id="LEVEL_1_5_LAYER" path="location_1\Level1_5"/>
		<Image id="BRICKS_1" path="location_1\bricks\bricks" cols="4"/>
		<Image id="BORDERS_1_1" path="location_1\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_1_2" path="location_1\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_1_3" path="location_1\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_1_1" path="location_1\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_1_2" path="location_1\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_1_3" path="location_1\bricks\brick_crush_3" cols="4"/>
	</Resources>
	<Resources id="Location2">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_2_BACKGROUND" path="location_2\location_2_background"/>
		<Image id="LOCATION_2_WATERMASK" path="location_2\location_2_watermask"/>
		<Image id="LOCATION_2_TREE" path="location_2\location_2_tree"/>
		<Image id="LOCATION_2_RING" path="location_2\location_2_ring"/>
		<Image id="LOCATION_2_BRANCH_2" path="effects\leaves\loc2_branch_2"/>
		<Image id="LOCATION_2_BRANCH_1" path="effects\leaves\loc2_branch_1"/>
		<Image id="LOCATION_2_PLATE_PIECE" path="location_2\plate_piece"/>
		<Image id="LOCATION_2_PLATE_DUST" path="location_2\plate_dust"/>
		<Image id="LEVEL_2_1_LAYER" path="location_2\Level2_1"/>
		<Image id="LEVEL_2_2_LAYER" path="location_2\Level2_2"/>
		<Image id="LEVEL_2_3_LAYER" path="location_2\Level2_3"/>
		<Image id="LEVEL_2_4_LAYER" path="location_2\Level2_4"/>
		<Image id="LEVEL_2_5_LAYER" path="location_2\Level2_5"/>
		<Image id="LEVEL_2_6_LAYER" path="location_2\Level2_6"/>
		<Image id="BRICKS_2" path="location_2\bricks\bricks" cols="4"/>
		<Image id="BORDERS_2_1" path="location_2\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_2_2" path="location_2\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_2_3" path="location_2\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_2_1" path="location_2\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_2_2" path="location_2\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_2_3" path="location_2\bricks\brick_crush_3" cols="4"/>
		<Image id="WATER_PATTERN" path="effects\water\water_pattern" rows="10"/>
		<Image id="LEAFES_G" path="effects\leaves\leaves_7"/>
		<Image id="WATER_JET" path="effects\water\water_jet"/>
	</Resources>
	<Resources id="Location3">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_3_BACKGROUND" path="location_3\location_3_background"/>
		<Image id="LOCATION_3_ROCK" path="location_3\location_3_rock"/>
		<Image id="LOCATION_3_CLOUDMASK2" path="location_3\location_3_cloudmask2"/>
		<Image id="LOCATION_3_PLATE_PIECE" path="location_3\plate_piece"/>
		<Image id="LOCATION_3_PLATE_DUST" path="location_3\plate_dust"/>
		<Image id="LEVEL_3_1_LAYER" path="location_3\Level3_1"/>
		<Image id="LEVEL_3_2_LAYER" path="location_3\Level3_2"/>
		<Image id="LEVEL_3_3_LAYER" path="location_3\Level3_3"/>
		<Image id="LEVEL_3_4_LAYER" path="location_3\Level3_4"/>
		<Image id="LEVEL_3_5_LAYER" path="location_3\Level3_5"/>
		<Image id="LEVEL_3_6_LAYER" path="location_3\Level3_6"/>
		<Image id="LEVEL_3_7_LAYER" path="location_3\Level3_7"/>
		<Image id="BRICKS_3" path="location_3\bricks\bricks" cols="4"/>
		<Image id="BORDERS_3_1" path="location_3\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_3_2" path="location_3\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_3_3" path="location_3\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_3_1" path="location_3\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_3_2" path="location_3\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_3_3" path="location_3\bricks\brick_crush_3" cols="4"/>
	</Resources>
	<Resources id="Location4">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_4_BACKGROUND" path="location_4\location_4_background"/>
		<Image id="LOCATION_4_PLATE_PIECE" path="location_4\plate_piece"/>
		<Image id="LOCATION_4_PLATE_DUST" path="location_4\plate_dust"/>
		<Image id="LEVEL_4_1_LAYER" path="location_4\Level4_1"/>
		<Image id="LEVEL_4_2_LAYER" path="location_4\Level4_2"/>
		<Image id="LEVEL_4_3_LAYER" path="location_4\Level4_3"/>
		<Image id="LEVEL_4_4_LAYER" path="location_4\Level4_4"/>
		<Image id="LEVEL_4_5_LAYER" path="location_4\Level4_5"/>
		<Image id="LEVEL_4_6_LAYER" path="location_4\Level4_6"/>
		<Image id="LEVEL_4_7_LAYER" path="location_4\Level4_7"/>
		<Image id="LEVEL_4_8_LAYER" path="location_4\Level4_8"/>
		<Image id="BRICKS_4" path="location_4\bricks\bricks" cols="4"/>
		<Image id="BORDERS_4_1" path="location_4\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_4_2" path="location_4\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_4_3" path="location_4\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_4_1" path="location_4\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_4_2" path="location_4\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_4_3" path="location_4\bricks\brick_crush_3" cols="4"/>
		<Image id="BRILLIANCE_3" path="effects\sparks\brilliance_3" cols="11"/>
	</Resources>
	<Resources id="Location5">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_5_BACKGROUND" path="location_5\location_5_background"/>
		<Image id="LOCATION_5_DUSTMASK" path="location_5\location_5_dustmask"/>
		<Image id="LOCATION_5_CABIN" path="location_5\location_5_cabin"/>
		<Image id="LOCATION_5_PLATE_PIECE" path="location_5\plate_piece"/>
		<Image id="LOCATION_5_PLATE_DUST" path="location_5\plate_dust"/>
		<Image id="LEVEL_5_1_LAYER" path="location_5\Level5_1"/>
		<Image id="LEVEL_5_2_LAYER" path="location_5\Level5_2"/>
		<Image id="LEVEL_5_3_LAYER" path="location_5\Level5_3"/>
		<Image id="LEVEL_5_4_LAYER" path="location_5\Level5_4"/>
		<Image id="LEVEL_5_5_LAYER" path="location_5\Level5_5"/>
		<Image id="LEVEL_5_6_LAYER" path="location_5\Level5_6"/>
		<Image id="LEVEL_5_7_LAYER" path="location_5\Level5_7"/>
		<Image id="LEVEL_5_8_LAYER" path="location_5\Level5_8"/>
		<Image id="LEVEL_5_9_LAYER" path="location_5\Level5_9"/>
		<Image id="BRICKS_5" path="location_5\bricks\bricks" cols="4"/>
		<Image id="BORDERS_5_1" path="location_5\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_5_2" path="location_5\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_5_3" path="location_5\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_5_1" path="location_5\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_5_2" path="location_5\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_5_3" path="location_5\bricks\brick_crush_3" cols="4"/>
		<Image id="TUMBLEWEED" path="effects\tumbleweed"/>
		<Image id="LEAFES_C" path="effects\leaves\leaves_3"/>
		<Image id="LEAFES_F" path="effects\leaves\leaves_6"/>
	</Resources>
	<Resources id="Location6">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_6_BACKGROUND" path="location_6\location_6_background"/>
		<Image id="LOCATION_6_PLATE_PIECE" path="location_6\plate_piece"/>
		<Image id="LOCATION_6_PLATE_DUST" path="location_6\plate_dust"/>
		<Image id="LEVEL_6_1_LAYER" path="location_6\Level6_1"/>
		<Image id="LEVEL_6_2_LAYER" path="location_6\Level6_2"/>
		<Image id="LEVEL_6_3_LAYER" path="location_6\Level6_3"/>
		<Image id="LEVEL_6_4_LAYER" path="location_6\Level6_4"/>
		<Image id="LEVEL_6_5_LAYER" path="location_6\Level6_5"/>
		<Image id="LEVEL_6_6_LAYER" path="location_6\Level6_6"/>
		<Image id="LEVEL_6_7_LAYER" path="location_6\Level6_7"/>
		<Image id="LEVEL_6_8_LAYER" path="location_6\Level6_8"/>
		<Image id="LEVEL_6_9_LAYER" path="location_6\Level6_9"/>
		<Image id="LEVEL_6_10_LAYER" path="location_6\Level6_10"/>
		<Image id="BRICKS_6" path="location_6\bricks\bricks" cols="4"/>
		<Image id="BORDERS_6_1" path="location_6\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_6_2" path="location_6\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_6_3" path="location_6\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_6_1" path="location_6\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_6_2" path="location_6\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_6_3" path="location_6\bricks\brick_crush_3" cols="4"/>
		<Image id="LEAFES_E" path="effects\leaves\leaves_5"/>
	</Resources>
	<Resources id="Location7">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="LOCATION_7_BACKGROUND" path="location_7\location_7_background"/>
		<Image id="LOCATION_7_PLATE_PIECE" path="location_7\plate_piece"/>
		<Image id="LOCATION_7_PLATE_DUST" path="location_7\plate_dust"/>
		<Image id="LEVEL_7_1_LAYER" path="location_7\Level7_1"/>
		<Image id="LEVEL_7_2_LAYER" path="location_7\Level7_2"/>
		<Image id="LEVEL_7_3_LAYER" path="location_7\Level7_3"/>
		<Image id="LEVEL_7_4_LAYER" path="location_7\Level7_4"/>
		<Image id="LEVEL_7_5_LAYER" path="location_7\Level7_5"/>
		<Image id="LEVEL_7_6_LAYER" path="location_7\Level7_6"/>
		<Image id="LEVEL_7_7_LAYER" path="location_7\Level7_7"/>
		<Image id="LEVEL_7_8_LAYER" path="location_7\Level7_8"/>
		<Image id="LEVEL_7_9_LAYER" path="location_7\Level7_9"/>
		<Image id="LEVEL_7_10_LAYER" path="location_7\Level7_10"/>
		<Image id="LEVEL_7_11_LAYER" path="location_7\Level7_11"/>
		<Image id="LEVEL_7_12_LAYER" path="location_7\Level7_12"/>
		<Image id="BRICKS_7" path="location_7\bricks\bricks" cols="4"/>
		<Image id="BORDERS_7_1" path="location_7\borders\borders_1" cols="3" rows="3"/>
		<Image id="BORDERS_7_2" path="location_7\borders\borders_2" cols="3" rows="3"/>
		<Image id="BORDERS_7_3" path="location_7\borders\borders_3" cols="3" rows="3"/>
		<Image id="BRICK_CRUSH_7_1" path="location_7\bricks\brick_crush_1" cols="4"/>
		<Image id="BRICK_CRUSH_7_2" path="location_7\bricks\brick_crush_2" cols="4"/>
		<Image id="BRICK_CRUSH_7_3" path="location_7\bricks\brick_crush_3" cols="4"/>
		<Image id="FLAG" path="location_7\flag"/>
		<Image id="FUR" path="location_7\fur"/>
	</Resources>

	<Resources id="HowToPlay">
		<Image id="HOW_TO_PLAY_1" path="gui\window_how_to_play\learn_1"/>
		<Image id="HOW_TO_PLAY_2" path="gui\window_how_to_play\learn_2"/>
		<Image id="HOW_TO_PLAY_3" path="gui\window_how_to_play\learn_3"/>
		<Image id="HOW_TO_PLAY_4" path="gui\window_how_to_play\learn_4"/>
		<Image id="HOW_TO_PLAY_5" path="gui\window_how_to_play\learn_5"/>
		<Image id="HOW_TO_PLAY_6" path="gui\window_how_to_play\learn_6"/>
		<Image id="HOW_TO_PLAY_7" path="gui\window_how_to_play\learn_7"/>
		<Image id="HOW_TO_PLAY_8" path="gui\window_how_to_play\learn_8"/>
		<Image id="HOW_TO_PLAY_9" path="gui\window_how_to_play\learn_9"/>
		<Image id="HOW_TO_PLAY_10" path="gui\window_how_to_play\learn_10"/>
	</Resources>
	
	<Resources id="Comics">
		<SetDefaults path="images\gui" idprefix="IMAGE_"/>
		<Image id="COMICS_BACKGROUND" path="screen_comics\comics_bg"/>
		<Image id="COMICS_NEXT_BUTTON" path="screen_comics\comics_button_next"/>
		<Image id="COMICS_NEXT_BUTTON_OVER" path="screen_comics\comics_button_next_over"/>
		<Image id="COMICS_NEXT_BUTTON_PRESSED" path="screen_comics\comics_button_next_pressed"/>
		<Image id="COMICS_NEXT_BUTTON_DISABLED" path="screen_comics\comics_button_next_disabled"/>
		<Image id="COMICS_OK_BUTTON" path="screen_comics\comics_button_ok"/>
		<Image id="COMICS_OK_BUTTON_OVER" path="screen_comics\comics_button_ok_over"/>
		<Image id="COMICS_OK_BUTTON_PRESSED" path="screen_comics\comics_button_ok_pressed"/>
		<Image id="COMICS_OK_BUTTON_DISABLED" path="screen_comics\comics_button_ok_disabled"/>
		<Image id="COMICS_PREVIOUS_BUTTON" path="screen_comics\comics_button_previous"/>
		<Image id="COMICS_PREVIOUS_BUTTON_OVER" path="screen_comics\comics_button_previous_over"/>
		<Image id="COMICS_PREVIOUS_BUTTON_PRESSED" path="screen_comics\comics_button_previous_pressed"/>
		<Image id="COMICS_PREVIOUS_BUTTON_DISABLED" path="screen_comics\comics_button_previous_disabled"/>
		<Image id="COMICS_NEXT_BUTTON_GLOW" path="screen_comics\button_next_glow"/>
		<Image id="COMICS_OK_BUTTON_GLOW" path="screen_comics\button_ok_glow"/>

		<SetDefaults path="images\comics" idprefix="IMAGE_"/>
		<Image id="COMICS_START_1" path="comics_start_1"/>
		<Image id="COMICS_START_2" path="comics_start_2"/>
		<Image id="COMICS_LOCATION_1" path="comics_location_1"/>
		<Image id="COMICS_AFTER_LOCATION_1" path="comics_after_location_1"/>
		<Image id="COMICS_LOCATION_2" path="comics_location_2"/>
		<Image id="COMICS_AFTER_LOCATION_2" path="comics_after_location_2"/>
		<Image id="COMICS_LOCATION_3" path="comics_location_3"/>
		<Image id="COMICS_AFTER_LOCATION_3" path="comics_after_location_3"/>
		<Image id="COMICS_LOCATION_4" path="comics_location_4"/>
		<Image id="COMICS_AFTER_LOCATION_4" path="comics_after_location_4"/>
		<Image id="COMICS_LOCATION_5" path="comics_location_5"/>
		<Image id="COMICS_AFTER_LOCATION_5" path="comics_after_location_5"/>
		<Image id="COMICS_LOCATION_6" path="comics_location_6"/>
		<Image id="COMICS_AFTER_LOCATION_6" path="comics_after_location_6"/>
		<Image id="COMICS_LOCATION_7" path="comics_location_7"/>
		<Image id="COMICS_AFTER_LOCATION_7" path="comics_after_location_7"/>
		<Image id="COMICS_FINISH" path="comics_final"/>
		<Image id="COMICS_NOT_REACHED" path="comics_not_reached"/>
	</Resources>
</ResourceManifest>
